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Getting started · skill growth
✨ Skill growth
Every commander skill levels from 1 to 10 with skill EXP. The higher the skill rarity, the pricier. Below — exact numbers by rarity. Pick a rarity:
📖EXP from level 1 to 10
—
skill EXP per skill
⛰️Last step · 9 → 10
—
EXP — pricier than the first seven levels combined
Upgrade calculator
A skill has two tracks: level 1–10 uses EXP, stars 1–6 (ascension) — shards of the skill itself. Drag the sliders — the card comes alive.
Skill
number = level (EXP) · stars = ascension (shards)
From 1 to 10
—skill EXP needed
Current level: 1
Target level: 10
lvl 1lvl 10
⭐ Stars: from 1 to 6
—skill shards needed
Current star: leveled with this skill's shards
Target star
Cost of each level
EXP per step. The growth is steep: step 9→10 costs over a third of the whole upgrade.
1→23→45→67→89→10
💎 Skill EXP stones
Items that give skill EXP when used. In-game values:
🧩 Shards and stars (ascension)
Shards of a specific skill: 100 to unlock the skill (1★ right away), then stars at a per-step cost:
| Step | Legendary | Epic | Rare |
| Unlock skill (1★) | 100 | 100 | 100 |
| 1★ → 2★ | 100 | 100 | 100 |
| 2★ → 3★ | 100 | 100 | 200 |
| 3★ → 4★ | 100 | 200 | 200 |
| 4★ → 5★ | 100 | 200 | 300 |
| 5★ → 6★ | 200 | 300 | 300 |
| Total from zero to 6★ | 700 | 1000 | 1200 |
DuplicatesSkills you already own automatically convert into skill shards.
ParadoxThe HIGHER the skill rarity, the CHEAPER its ascension in shards: legendary 700, rare 1200. The expensive part of a legendary is the level EXP.