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KvK · season S3

⚔️ KvK S3 — «Asgard's Trial»

Asgard — the legendary realm of the gods, famed for unrivaled beauty and boundless wealth, yet all will turn to ash should the gods' supremacy end. To resist this fate, the gods turn their gaze to the world of humans and choose the best of the best for a trial — Odin personally invites a Chief whose deeds the bards have sung. Those who pass the trial earn the gods' favor — the greatest honor for a Viking. In the outer regions of Asgard stand six magnificent fortresses endowed with divine power but in need of repair — from them the warriors begin their odyssey.

Entry
Chief's Hall level 23. Entry into Asgard is free; leaving the season costs 1 random relocation.
Format
6 Kingdoms in one group are split into 2 Teams of 3: "Moon Shadow" against "Sun Radiance." Before the season — an intent survey: Kingdoms are ranked by strength into tiers S+/S/A, and kings vote for cooperation/confrontation (you cannot take your own tier as an ally); then the Teams choose a captain. The winner is the Team holding the Valkyrie Sanctuary (realm lv. 8) at the end of the season.
Map
31 regions with mirror symmetry between the two Teams: the wings and starting zones of "Moon Shadow" and "Sun Radiance" along the edges, paired zones (Golden Garden, Fountain of Youth, Multicolored Corridor), and at the center — the Valkyrie Sanctuary between the western and eastern sides. Movement is via Realm Gates, paid one-way Multicolored Bridges, the Teams' military airfields (fast airship flight, troops invulnerable in flight) and passes near the PvE fields.
Season reward
There is no permanent buff after the season (seasonal totem blessings are auto-removed). Final rewards: the Asgard's Trial Victory Emblem to the last tribe in the Sanctuary; Team rewards for victory/defeat with +1 reward for each occupied Divine Realm (a Team with zero merit receives no rewards); the Seasonal Summon for 7 days — a hero/skill + part of a mount of your choice.

Season periods

  1. Preparation Period. Donating combat preparation points (hero certificates) — grants Team buffs and breaks ties in the captain election.
  2. Preview and Voting. Intent survey: kings review the list of Kingdoms and vote for cooperation or confrontation.
  3. Election Period. The kings of the three Kingdoms of each Team choose the Team captain.
  4. Path Stage. The captain manually assigns the starting zones of the Kingdoms on their Team.
  5. Battle Period. The main battles in Asgard; Divinity points are generated only during this period.
  6. Settlement Period. Handing out rewards based on results; the Seasonal Summon opens.

Chronicles — 24 stages

Chronicles are the spine of a season: each stage unlocks new content on the map. Key milestones:

Key objects

Season mechanics

← S2 «Expedition to England»S4 «Fenrir's Judgment» →
Building marches for the season? The builder picks commander pairs and skills per slot for your barracks — by proven combat mechanics. Free demo available. Open the builder →
Get ready for the season: Commander tier listSynergiesSquad builderTroop tiers🎁 Promo codes
Friggi Viking · Viking Rise knowledge base · facts from the game client.